User Tag List

Results 1 to 6 of 6
  1. #1

    Default Upcoming Update 0.8.0.3

    Oh boy, Where to start with this one.

    Due to the good maneuverability and precise aiming even when changing direction of attack, Attack Aircraft are excessively effective against destroyers. The latter have almost no opportunities for counterplay, even with active maneuvering. Given the high speed,

    Attack Aircraft successfully repel destroyers from control points and, in the early stages of battle, force them to keep close to allies, so as not to suffer from airborne attack. Taking into account the above factors, we have reduced the effectiveness of attack aircraft against maneuvering destroyers, but at the same time preserved the main features of the planes. These changes will apply to Attack Aircraft of all CVs:

    Increased preparation time for the attack, which will not allow instant attacks on destroyers.

    Changed the parameters of aiming: now planes get a large aim penalty when changing their direction during an attack and will not be able to accurately shoot rockets when maneuvering.

    Maneuverability during the preparation for the attack and during the attack run is reduced, which will not allow Attack Aircraft to easily aim at a maneuvering destroyer if the approach of the attack was originally on the wrong vector.


    Thus, the destroyer, which actively maneuvers and takes into account in advance the attack vector of the squadron, will be able to successfully dodge the attack. The interaction of attack aircraft with ships that do not change their course or, due to their characteristics, cannot do it quickly enough, will remain at the same level.

    Visibility of all ships from the air is reduced by 20%. This will reduce the reconnaissance potential of СVs at the start of the battle and will help destroyers to remain undetected for a longer period, provided that their AA is turned off with the help of the P key.

    To improve the efficiency of the "Fighter" consumable, we changed its settings. Now, fighters quickly begin pursuing enemy squadrons in their area of influence.

    Also increased cruising speed, increased the number of aircraft called by consumable on the squadron from 2-3-4 to 3-5-7, respectively.

    We have also significantly reduced the hit points of fighters, which will emphasize their weakness against ships and low efficiency as an intelligence tool. In addition, the radius of patrolling fighters for squadrons has changed with tier progression: at tier VI it has been reduced to 2.5 km, tier VIII is unchanged, and at the X tier it is now 3.5 km.

    Due to the excessive efficiency on account to the large number of torpedoes in the attack flight, the attacking potential of Midway’s torpedo bombers is reduced: their torpedoes have been replaced with weaker ones (the maximum damage is now 4233 instead of 5367) and the chance of flooding is reduced. Other parameters remain unchanged.


    Other changes:
    Reduced the size of bomber squadrons for British aircraft carriers, and increased fall time of the bombs. Due to the specifics of dropping bombs, British aircraft were too effective compared to other bombers. These changes will allow them to retain their features but will lead to a more balanced damage output.

    Changed number of attack aircraft in the attack flight for the base plane module of the aircraft carrier Furious, and for the attack aircraft on the aircraft carrier Indomitable. Now there are two planes instead of three in the attack flight, which will make three attacks possible in one squadron instead of two.
    Alright, Here's the big part that scares me while playing CVs.

    Visibility of all ships from the air is reduced by 20%. This will reduce the reconnaissance potential of СVs at the start of the battle and will help destroyers to remain undetected for a longer period, provided that their AA is turned off with the help of the P key.
    Yeah, No problems here, just going to run into a mino's AA and not be able to compensate until I've at least taken a couple flac salvos. Well, I see where they're coming from, DDs getting spotted straight off the bat and getting targeted, but still, that's too big of a hit for CVs for attacking other ships (Like CL/Ca's).

    To improve the efficiency of the "Fighter" consumable, we changed its settings. Now, fighters quickly begin pursuing enemy squadrons in their area of influence.
    At least this part is pretty good, fighters act more like fighters, maybe I'll use them more.

    If ya'll have thoughts about this, go for it, post here or whatever.




    Arnarbatman made this one

    Urlostdog Made this one

    =(e)=3-13-'16
    =(eG)=12-23-'16
    =(eGO)=5-24-'17
    Advisor 12-26-'17
    Stepped Down 8-17-'18

    Team Bfat And Uglymetal for Admin Round table 5/7/17

  2. #2

    Default

    I think as a DD player I like the change lol.

  3. #3

    Default

    Quote Originally Posted by 2sl0w View Post
    I think as a DD player I like the change lol.
    The thing is, I'd be ok with the visibility changes, IF, they didn't also nerf the attack aircraft into oblivion, I have to start my attack run like 5km out to even get a chance at a drop on a dd. Other then that, I'm fine with it.




    Arnarbatman made this one

    Urlostdog Made this one

    =(e)=3-13-'16
    =(eG)=12-23-'16
    =(eGO)=5-24-'17
    Advisor 12-26-'17
    Stepped Down 8-17-'18

    Team Bfat And Uglymetal for Admin Round table 5/7/17

  4. #4

    Default

    lets be honest though, since 8.0.0 CV gameplay has been nonstop DD harass.

  5. #5

    Talking Whatever!!!

    WHATEVER!! u said "post here or whatever" I choose WHATEVER.. also shell splashes should down planes.. cause . (Fook'em)

  6. #6




    Arnarbatman made this one

    Urlostdog Made this one

    =(e)=3-13-'16
    =(eG)=12-23-'16
    =(eGO)=5-24-'17
    Advisor 12-26-'17
    Stepped Down 8-17-'18

    Team Bfat And Uglymetal for Admin Round table 5/7/17

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •